![]() ![]() ![]() The biggest games of today, such as Fortnite and PUBG, thrive by constantly evolving, but while this proves there is demand for such experience, it presents the Polish developer with more competition than it has faced to date. The culture and the fun, and their ethos really matched well with what we're trying to get done here at Jagex Partners."įlying Wild Hog's shift towards live games is perhaps unsurprising the entire industry has been moving in that direction for years. "There was also a lot of chemistry between us and the Hogs. But working with the Hogs, the quality over quantity, the quality of the gameplay, and the talent of the development team were all big tick marks. "There were others that we decided not to. "We have looked at quite a few games, and there are some that got away from us, that we would have liked to publish," says Jeff Pabst, vice president for third party and partnerships. speaks to the intent of Jagex Partners." It demonstrates how the label works: bringing together the expertise of talented developers, in this case specialising in single-player action games, with the 20-plus years of live games experience at the RuneScape studio. While details of the game won't be revealed just yet - although both companies promise an unveiling is coming soon - Jagex CEO Phil Mansell says it is a "perfect fit. Shadow warrior 1 how to#"You cannot just transform an action game into a living game without understanding what lies beneath and how to engage with players for a long time" Michał Szustak, Flying Wild Hog After seeing hundreds of other titles, Flying Wild Hog's multiplayer sci-fi action RPG was the first to be signed by the new publishing label. Jagex Partners began life back in 2018, with the goal of helping to bring more live service titles - or "living games," as Jagex often calls them - to market. Which is how, 18 months ago, the team began collaborating with Jagex Partners, the RuneScape developer's new publishing arm. Even among its 250 employees, the studio's experience with live ops is limited at best, so the company searched for a partner that could help them. The scope of the project is beyond anything Flying Wild Hog has developed before. ![]() We wanted to go further with our experience and knowledge, so we decided to open the studio to create games we can make better day-to-day, month-to-month and year-to-year." Michał Kuk, game director and head of the Kraków studio, adds: "We've proven that we're masters of the second-to-second, minute-to-minute and hour-to-hour when you look at Hard Reset or Shadow Warrior 1 or 2. So we set up a team in Warsaw who were, from the beginning, designing something as a living game." "From the beginning, we worked on something totally new, different from what we've done before but still based on our explosive gameplay. That was the purpose of moving some senior people from Warsaw to Krakow to start a new studio. "We felt it was time to expand our portfolio, to find a new genre to fit in. "We wanted to become the masters of action games, but one of our core pillars is the need for experimentation," CEO Michał Szustak tells. Shadow warrior 1 update#It is perhaps the company's most ambitious project to date, not only branching into a new genre - multiplayer action-RPG - and business model - free-to-play - but also with the goal of creating a live service game it can update and maintain for years. ![]() To achieve this goal, Flying Wild Hog opened a new studio in the city of Kraków back in 2016 with staff dedicated to creating something unlike any of the other titles in its portfolio. The company certainly isn't abandoning this space, with Shadow Warrior 3 due next year, but the team was keen to avoid being pigeon-holed and offer something that appeals to a broader audience. Shadow warrior 1 series#Since 2009, it's been making first-person shooters in the form of the well-received Shadow Warrior series and cyberpunk outing Hard Reset. Polish developer Flying Wild Hog is venturing outside of its comfort zone. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |